Unit 4: Design and Potential Interventions
The simple prompt asks us to brainstorm design ideas around a pressure, without any additional guidelines. It’s a great way to be open and get out all the initial ideas. Remember, you should do this one pressure at a time – the key here is focusing people on using a known lever to change the behavior.
Activity:
Let’s forget water and go back to eating M&Ms (because YUM!).
Brainstorm design ideas around the inhibiting pressure of dishealth.
What are all the things we could do to change the pressure of dishealth to cause people to be more likely to eat M&Ms?
Use the same Miro template you used to help you map pressures for eating M&Ms if it helps